Time/week spent: 5h - 20h
Time was spent researching games, playing them for review, writing articles, and editing. Additional time was dedicated to networking with developers and other journalists, attending events, and managing social media. Initially, more time was spent learning and establishing contacts, but it became more consistent over time. This side hustle is generally part-time, with more time required upfront. Online, people often mention the demanding nature of keeping up with game releases and deadlines.
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